class P1copy extends gardener.EUIBaseScene implements gardener.IScene {
    constructor() {
        super()
        this.skinName = 'skins.P1'
       
    }
    protected createChildren(): void {
        super.createChildren()
        this.init()
    }
    public g:eui.Group
    private init(){
        this.g.y = (this.stage.stageHeight-this.g.height)/2
        // console.log(this.stage.stageHeight,'init');
        
    }
    private start(){
        // console.log(this.stage.stageHeight,'start');
        
    }
    display() {
        this.start()
        super.display()
        if (!this._isInitCompleted) {
            this._isInitCompleted = true;
            
        }
    }
    dispose() {
        super.dispose()
    }
}